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Syllabus | Schedule | Homework & Assignments | Resources | Final

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3D Space II: Animation

SCHEDULE

IN CLASS WORK        

HOMEWORK


WEEK 1

nCloth Basics

Jan 10

  • Overview of syllabus and course structure
  • Intro to nCloth
  • Homework Tutorials to watch: View Digital Tutors nCloth dvd in tutorials/maya-tutorials/dynamics/ncloth/
    dt_maya_ncloth_ed_cd2/media
    **Start on video chapters 17, 18, 23, 24, 25, 27, 28, 33**

Jan 12

  • Start: Tutorial on Cellular Mitosis: Eric Keller pdf pgs 17 - 21 (start at 'nCloth Cell Division' and stop at 'Coat the Geometry with Particles') - hand this in on Thurs, Week 2

WEEK 2

nCloth  & Rigid Body Dynamics

Jan 17

  • Continuation of nCloth - Tearing, other constraints
  • Work on tutorials:
    zipper
    chain

Jan 19

  • painting Glue Weight
  • Intro to Rigid body dynamics: Active and passive surfaces.
  • Rigid Body Constraints
  • Baking animation
  • Start basic nParticles: emitters and types of nParticles.
  • Fields: (Turbulence, Gravity, etc.)
  • Begin Homework 1: Create a 30 second playblast using nCloth - suggestion - a mousetrap?(DUE Thurs Jan 26)

  • Homework Tutorials to watch: (in week_2, day_2 Folder)
    013StandIN.mov 019constraintOverview.mov, 020Thrower.mov, 021Wrecking.mov, 018BakingKeys.mov, 022UnderWater.mov, 023CannonBall.mov

  • more vids can be found in tutorials/maya-tutorials/dynamics/Rigid_Bodies

WEEK 3

Constrains, Linear Animation

Jan 24

  • Simplifiying curves
  • Rigid Body Constraints
  • Graph editor for ease in/ ease out
  • Shatter
  • BlastCode link

  • Work in Class time

Jan 26

  • Begin work on Assignment 1
  • Watch: Gnomon Workshop Photo realistic Eye tutorial here: tutorials/maya-tutorials/texturing/gw_photorealistic_eye

WEEK 4

Particles + Fields, Constraints

Jan 31

  • no class

Feb 2

  • Wire Deformer + Soft Sculpt
  • Parenting, orient constraints and basic fk animation based on hierarchy
  • Blend Shapes (basic)
  • Work on Assignment 1
  • Finsh Watching: Gnomon Workshop Photo realistic Eye tutorial here: tutorials/maya-tutorials/texturing/gw_photorealistic_eye

WEEK 5

Particles and Z-Brush

Feb 7

  • Assignment 1 due: In Motion - quick critique

  • Continue w/ nParticles
  • Instancers
  • Per particle attributes / expressions
  • Particle Collision Event editor
  • Watch: Blobbies video in tutorials/maya-tutorials/texturing/blobby_textures.mov
  • Write 1/2 page description of what you would like to do for your final project + Refer to the homework page as to what needs to be included.
  • Email your description to me by the start of class on Thurs, Feb 9

Feb 9

  • Individual Project Meetings
  • Work time
  • Watch: DT, nParticles CD2 (inside of the Dynamics->Particles folder in the Maya tutorials folder)
  • Homework 2: Create: five polished sketches for your final project -
  • Post your final project descriptions + sketches to the google+ and the homwork folder before class begins Tues

WEEK 6

 Particles

Feb 14

  • Homework 2: Sketches Due
  • Particle Goals
  • Blobby water
  • Particle rendering


  • Start work on Assignment 2: Particle Motion
  • tutorial due: Complete the Capillary, DNA or Aomeba tutorial handed out in class, customize it, and hand it in on Thurs
  • Finish up to page 26 in the Slag tutorial

Feb 16

  • Hair
  • Continue working on Slag Tutorial

  • Continue work on Assignment 2: Particle Motion
  • Hand in the finished Slag tutorial

  • Find 3 texture files for your final project and upload them to the share folder

WEEK 7

Editing and Rendering

Feb 21

  • Set Driven Keys
  • Worktime

Feb 23

  • Trax and Character Sets

WEEK 8

 

Feb 28

  • Review: maya-tutorials/rendering/render_layers+passes/
    digital tutors - render passes in maya 2009

  • Update your google+ project entry. Add 2 new renders and sample images of the textures chosen

  • Watch Vids: Trax videos: tutorials/maya-tutorials/animation/dt_maya_trax

Mar 1

  • Work on: final projects

WEEK 9

Rigging Skinning and Constraints + Skeletons and Kinematics

Mar 6

  • Watch the Lynda.com on rigging Chapts 4 - in somework folder (day_9)

  • Rig + IK handle the character/ structure from the animation you are building for your final.

 

Mar 8

  • Building controls for models. Connecting models to rigging systems.
  • Binding and editing deformer sets

 

  • Continue Watching: the Lynda.com tutorials on rigging and binding

  • Homework Due: Complete the Tentacle Rigging tutorial

WEEK 10

Fluids / Volumes

Mar 13

  • Complete 24 storyboard renders:
    Composite the 24 fully rendered frames to storyboard page(s) layouts.
  • Include comments per frame describing the scene / shot contents / and camera movement.
  • Save this as a tif or a pdf (roughly 12" x 11" @ 180 dpi).
  • This storyboard should be the complete illustration of your camera blocking. It should also indicate your lighting and texturing scheme.
  • This is due March 27.

Mar 15


  • Intro to Fluids
  • Watch Vids: on fluid explosions, interactions with rigid bodies, creating a cloud system, and fluids as textures

 

Break

 

  • spring break - no class
 

WEEK 11

Advanced rendering issues

Mar 27

  • Continued Fluids
  • DUE: StoryBoards

 

  • work on final

Mar 29

  • Group Crit - Storyboards
  • Linear workflow
  • work on final

WEEK 12

Advanced Texturing

Apr 3

  • Work in Class
  • work on final

Apr 5

  • Work in Class
  • work on final
  • RENDERING!

WEEK 13

Work Period

Apr 10

  • work in class on final

  • Graduate presentation: Joe: Blobby's + Particle Goals
  • work on final
  • RENDERING!

Apr 12

  • work in class on final

  • Graduate presentation: Kristina: Blendshapes and Mudbox
  • work on final
  • RENDERING!

WEEK 14

Final Editing

Apr 17

  • work in class on final

  • Graduate presentation: April: Toons Shader
  • work on final
  • Upload: 5 finished stills to Google+
  • EDITING/ Compositing!

Apr 19

  • work in class on final

  • Graduate presentation: Lauren: zBrush <--> Maya workflow
  • Re-Upload: refined project statement to Google+
  • work on final
  • EDITING/ Compositing!

WEEK 15

Final Projects Presentation

Apr 24

  • work in class on final
  • Upload: link to compressed version of your animation to Google+
  • work on final
  • EDITING/ Compositing!

Apr 26

  • Final Presentations
  • Enjoy your summer!  
  sunshine